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bf16 SafeTensor
hyrulewarriorsANIMA_V1_MeisterGoon.safetensors
BF16, good balance • 175.1 MB
Verified: 2 months ago
Trained on 41 images.
Balanced, but sometimes overfitting/bleed onto other models. Improvement in the future.


1320 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Replication of the Hyrule Warriors (2014) style. Made for Anima.
If doing Zelda characters, it is recommended to use a dedicated Lora because a lot of character renders were used in the dataset, thus it may override/bleed onto your images if not using a separate model.
Recommended Weights
V1.3 and V1: Weigh between 0.8-1. Adjust as needed.
Version Info
V1.3 has been retrained with the same dataset, but smaller in file size and much closer to style. Still prone to overfitting for Zelda characters.
V1 is a little rough, but flexible enough. Can overfit for Zelda characters.
Have fun!
