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1910 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
1270 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
1870 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
(15)
Jul 5, 2026
Mitigated identity drift in distant shots, low and high angles. Recommended strength 1-1.4. Adjust it based on the distance of character to viewer.

2780 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
5230 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
7.8K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
License:
Apache 2.0Kelsey is my attempt to produce a character that looks authentically 'normal'. I wanted to avoid that 'ai girl' look that is common with so many outputs. You know the look. So, after many many iterations, inpainting sessions, and dataset corrections, I am releasing it into the wild.
For Z-Image
The strength should be between 1.2 and 1.4 for Z-Image Turbo and 1 for Z-Image Base. Works well with DPM++ SDE with Beta scheduler, but Euler also works. The trigger is dr0skelsey.

