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(2)
Jul 22, 2026
For full-body images, the character often ends up with a disproportionately large head, so it is necessary to specify in the prompt that the character has a long body and neck to compensate for this. The example images were generated using 8 to 12 steps with the Anima Turbo LoRA v.02.
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Hey everyone!
Just like my previous model, this one also has the 3D style deeply rooted into it. Because of that, if you are looking to get a clean 2D look, you'll need to use style tags with a good amount of weight.
Illustrious
I highly recommend adding something like this to your prompt: (anime:1.2), (cel shading:1.3), (flat colors:1.2), (bold lines:1.1), (2d:1.1), vector art.
Also, the model runs best with the overall weight set between 0.7 and 1.0.
Anima
For full-body images, the character often ends up with a disproportionately large head, so it is necessary to specify in the prompt that the character has a long body and neck to compensate for this. The example images were generated using 8 to 12 steps with the Anima Turbo LoRA v.02.
