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High Charity (Halo)

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217.88 MB

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Type

LoRA

Stats

9

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Published

Jun 30, 2026

Base Model

Illustrious

Hash

AutoV2
E7B438773E

Trigger Words

hchrity, megastructure, space habitat
dome, bridge, Science fiction, Industrial, gantry, Spire, truss, shipyard, spikes, steel beam
High Contrast, Depth of field, Grand Scale, Massive Scale, Size comparison, Haze, Atmospheric perspective, Partially Obscured
In Orbit, Zero gravity, Space, spacecraft, fleet, planet, nebula, galaxy
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Dragnir's Avatar

Dragnir

Created on Civitai

The massive Mushroom-shaped Space Habitat appeared in Halo 2 in all its majesty, it's the Capital World of the Covenant Empire, symbol of its hegemony, the Habitat was inhabitated by 7.7 Billions of Covenant. High Charity size is comparable to the planetoid Ceres and its mass exerts tidal gravitational effects on the clouds and water on the world beneath it.

It's a conglomerate of different materials: the dome diameter is 348 km and formed with a rocky crust detached from the Prophets San'Shyuum World, connected by a star of gantry and metal radial spikes to a massive middle spire surrounded by docking spikes.

The middle section is a massive forerunner Dreadnought called the Spine of the gods also called The Unbreakable Spine: a sleek 400 km hull which was later covered with a reticulum of steel beam and metal textures. For purpose of training and Lora the middle section is called gantry and shipyard. The Spine is surrounded by thousands of Spires of Gifting: the docking bays.

The tip of the Unbreakable Spine ends with thrusters used by High Charity for precise and orbital adjustment in interplanetary travels.

Trigger Words: Hchrity, Megastructure, Space Habitat

Prompts for Camera views: Isometric, Wide-shot for full view of the Habitat; instead use close-up with the chosen part of the Habitat. For the Dome I used the tags: from above, dome. Tags for the side view: straight-on, from side. For the lower section, Spire and thrusters i used from below, foreshortening.

Additional Tags: Contrast or High Contrast for sharp color and textures. Space, In orbit + planet (or any Lora planet, for the training dataset I used Earth, Mars, Jupiter, Neptune). Grand Scale, Size comparison + Depth of field, Haze, atmospheric perspective, Partially obscured, sky focus + character name (example Master Chief) OR spacecraft, fleet. Electricity, Sparkle, Glowing, neon trim, energy barrier, Blue trim, Purple Trim, sidelighting, backlighting, Lens flare, Eclipse.

Lore: The construction begins after the Writ of Union between the Sangheili and San'Shyuum in 850 BC signaling the First Age of Reconciliation, and completed around 791 BC. An additional smaller forerunner dreadnought: the Anodyne Spirit (the tripod spire seen in Halo 2) was later installed inside the dome to power its energy fields keeping a breathable atmosphere in the megalopolis near the oculus of the dome and powers the radial neon lights at the intrados marking the day/night cycle and the Ages of the Covenant Empire. A third forerunner device: the Wings of Malyukos was installed inside the Dome, underneath the Megalopolis, powering up the Unbreakable Spine and allowing High Charity to enter in Slipspace, the FTL travel.

High Charity was fully functional in 684 BC thanks to the taming of the Lekgolo Hunters and their abilities to interact with forerunner Tech, and departed from the Prophets' Homeworld being destroyed by a supernova. For over 3000 years High Charity was a pilgrimage site, in the year 1112 AD the Yanme'e Bugs joined the Covenant as skilled mechanics, in the year 1342 the Kig-Yar joined the Covenant. In 2462 the sprawling growth of the Unggoy population displaced the Kig-Yar females from their homes causing a higher mortality among their children, angered the matriarchy who threaten an economic warfare against the Covenant (High Charity food and raw materials depended entirely on trading and exchange with the Kig-Yar), marking the 39th Age of Conflict and retaliated by poisoning the unggoy's infusions. The mismanagement of the Prophets and their ministry unable to solve the situation escalated the Grunt Rebellion, which heavily damages the megalopolis.

During the Human-Covenant War High Charity stayed in the backline further away from the conflict, however the discovery of the Halo ringworlds galvanized the Hierarchs who relocated the Habitat nearby the destroyed Halo ring and later over the Installation 05 Delta Halo in the middle of the Warzone.

Fall of High Charity: the Hierarchs' reckless decision allowed the Gravemind to send the captured Human Vessel In Amber Clad with a close range Slipspace Jump bypassing the Exterior Defences of High Charity. The Flood Infection spreads quickly in the Megalopolis claiming billions of lives in the span of few days. The Prophet of Truth detached the Anodyne Spirit dreadnought and escapes through the Dome Oculus leaving billions in the dark nightmare. The Covenant survivors retreat to the Unbreakable Spine below forming a defence line while escaping through the docking bays.

The Gravemind takes control of the Sanctum, the Prophets' Palace and modifies the Malyukos Slipspace Engine restoring High Charity power and jumps into the Solar System, nearby Mars and then into the Portal to the Ark, for its final journey to crash sideways onto the surface of the Forerunner Ark.