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Backrooms Abandoned Office Maze - Flux (thx 4 arrssenne)

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Updated: Aug 12, 2026

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bf16 SafeTensor

Backrooms_Abandoned_Office_Maze.safetensors

BF16, good balance • 584.36 MB

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Type
LoRA
Stats

37

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Reviews
Published

Jun 26, 2026

Base Model

Flux.1 D

Training
Steps: 1,100
Epochs: 8
Usage Tips
Strength: 1.5
Hash
AutoV2
18D003ED13
Trigger Words
BAOM
Backrooms Abandoned Office Maze
offc
wll
wndw
default creator card background decoration
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Likes - 2361

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The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.

IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

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This LORA is a style for background.

Backrooms Abandoned Office Maze, a decaying abandoned office labyrinth stretches through a long symmetrical corridor lined with rows of yellow cubicles on both sides. In the foreground, dusty workstation cubicles contain aging CRT computer terminals, worn office chairs, and metal filing drawers beneath cluttered desks. A central carpeted aisle runs straight through the middle of the office maze, leading toward a shadowed back workspace filled with abandoned furniture and scattered storage boxes. The midground is dominated by repeating partitions and workstation rows that create a dense maze-like corporate environment, while stained structural columns and continuous bands of dark window blinds frame the corridor along both walls. In the background, the office corridor fades into darkness beyond the final cubicle rows. The entire environment is constructed from aging drywall, metal cubicle frames, worn carpeting, fluorescent ceiling panels, and heavily weathered office furnishings. Water damage, mold growth, peeling surfaces, grime-covered walls, and debris-strewn floors emphasize decades of abandonment. Harsh fluorescent ceiling lights illuminate the scene with cold artificial light, casting pale reflections across the dirty floor and creating an eerie liminal atmosphere reminiscent of a forgotten corporate backrooms complex.

I created datasets images with AI (CHAT-GTP) based on arrssenne's prompt (thx arrssenne). LORA was created with fluxgym (RTX-4090).