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bf16 SafeTensor
Fumutarou_Style_Anima_V2.safetensors
BF16, good balance • 87.68 MB
Verified: 21 days ago
I said I'd revisit this, and I'm glad I did. I like this version much more than the first:
- Retagged and retrained for higher accuracy and consistency.
- Black borders have been entirely removed from the dataset, they shouldn't show up unprompted anymore.
- Minor dataset pruning.
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1000 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
2060 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
1.6K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Model trained on Anima base-v1.0 to imitate the style of Fumutarou
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Support the artist: https://www.pixiv.net/en/users/813051
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NOTE: All the images I generate for the showcase are done with base Anima without the use of any quality tags, Adetailer, or Inpainting, only Hires. fix to do very basic upscaling. Anima is a base checkpoint and so you can easily get nicer looking results using finetunes or more precise generating methods, but the results speak for themselves on the base.
