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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
In my tests, Anima’s character lora tended to generate half-body shots or close-ups, so I created this to allow me to adjust the camera distance without changing the prompt.
A POV distance slider for character, does not alter the art style or the character.
A negative strength value results in a CLOSE-UP, while a positive intensity value results in a WIDE SHOT.
The strength range is -2 to 2, depending on the character LORA and the prompt.
Based on the generated image, you can adjust the strength beyond -2 or 2 as needed.


