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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Activation tags:
komori 1st, nurse cap, halo, hair ornament, earrings, mole under eye, sleeveless white shirt, blue necktie, stethoscope, breast strap, see-through, bodystocking, hip vent, two-sided coat, single bare shoulder, asymmetrical pants, cross-laced pants, thigh strap, pantyhose, bootsFor alternate costumes
komori anima, alternate costumeOther information:
Due to the limited dataset for such a recent debut the lora will be very stiff with alternate costumes, use negatives and emphasis, lowering the strength might also be necessary
All the preview pics for the anima preview 3 update were generated on ForgeUI Neo with Animayume v04, at 32 steps Euler A and SGM Uniform, then upscaled using Hiresfix with 4x foolhardy remacry .
Known issues:
I forgot to tag Aznor, her pet, I will fix this in the next update
The lora only managed to learn the main toggle (sleeveless with see-through bodystocking and open shirt) hopefully I will be able to rectify this with a more robust dataset in the update
