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Trained on the same dataset as the alpha version at a much higher resolution, still produces detailed images consistently, though may require additional prompting for higher realism. Since the dataset contained a few CGI and AI images, sometimes the results are a bit iffy, especially for certain characters, I will try and prune the dataset for future versions to fix this issue. The trigger keyword is "ph0t0an1ma" but I also recommend including a few negatives that are in the example pictures to further enhance the style.
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2.1K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K

License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Style lora to make Anima tend more toward realism. I will update it until I feel it is consistent and works with a wide enough range of characters and concepts. The initial version seems to work best with the DDIM sampler and a cfg around 5-6 with 20 steps. The trigger keyword is ph0t0an1ma, but depending on the version you may need to increase the trigger word strength and add in other descriptions of the realistic style.

