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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
For anima, negs that can help are (anime)(face markings) since it hard-cooked the red tribal shit under the eyes..
He has a varied amount of styles and I didnt like the watermarks baked into illu. I think this landed ok, fun enough to use.
So I trained mostly on the more airbrushed realistic-y ones and lovingly removed the watermark and signature.
Be careful with quality tags, they can interfere with the style, along with base model. For some gens I only use for negs(bad quality, low quality), 3d, cgi
Str 1 or so
sc1am4n0, traditional media


