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May 30, 2026
Training Settings: batch size 4, multires from 512px to 1344px, ~247 images per epoch, optimizer is SinkSGD

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Sunna from Zenless Zone Zero.
You might want to caption the clothing roughly to guide the model towards the base outfit or the "afternoon tea break". Explaining the details it get wrong will also help.
This lora is far from perfect, it struggles with the hairclips, and getting the correct earings. V1.1 is a lot better in that regard, but still far from perfect. I have a few ideas on how to improve it but we'll see if I am too lazy or not to implement them.
There is some light style bleeding, as this wasn't trained with a reg dataset.

