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fp32 SafeTensor
zzz_style_anima_v0.2-000020.safetensors
Full precision, largest file • 126.22 MB
Verified: 6 days ago
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Trained exclusively using my own screenshots taken by the IN-GAME CAMERA.
Update:
Dataset 1.1: Added more images for the two girls (first two images in 1.1 (Anima) showcase) who was not well trained in 1.0 dataset.
Added V1.0 (Lite): Only keep necessary blocks for the style. This fixes detail loss (especially for hair style and clothing) and body proportions for some characters.
Recommended Settings:
V1.1 (Anima): Trained on Anima base-v1.0
Sampler: Euler
Scheduler: Simple
Steps: 30 or 12*
CFG: 4-5 or 1*
LoRA Strength: 0.8-1.0
(*) with Turbo LoRA
~
Triggers:
Character:
npc girl, zenless zone zeroor natural language saying something like
A npc girl from zenless zone zeroStyle:
zenless zone zero \(style\), 3dor natural language saying something like
A zenless zone zero style 3d render~
Extra Tip: since Turbo LoRA with CFG = 1 can't take any negative prompt, use
no hair ornament, no hairclip, no hair bowto remove unwanted hair accessories or just use a different seed.
~
V1.0: Trained on Illustrious XL 1.0
Sampler: Euler a
Scheduler: Normal
Steps: 28-30
CFG: 6-7
LoRA Strength: 0.9-1.0
~
Trigger words:
Character Tag:
zzznpc girlStyle Tag:
3d~
Random Character Generator:
If you have Dynamic Prompts, or any kind of wildcard nodes/plugins, here is an one liner to generate a random character:
{closed mouth|parted lips}, {jitome|tareme|tsurime}, {brown|grey|yellow|pink|blue|red|aqua} eyes, {upper body|cowboy shot, {black|red|brown|pink|blue} skirt, pleated skirt, {plaid skirt|}}, {{blue jacket, open jacket|aran sweater, red sweater, v-neck|yellow cardigan, v-neck|}, red bowtie, {plaid bowtie|striped bowtie|}, white shirt, collared shirt, school uniform|{black|grey|blue} hoodie, hood down, {black|grey} hood, drawstring, clothes writing, {{black|grey} elbow patches|}, casual}, {brown|blonde|green|orange|blue|black|purple|grey|aqua} hair, {long hair, {twintails|ponytail|curly hair}|short hair, {bob cut|flipped sidelocks|}|medium hair, {wavy hair|flipped hair|low twin braids}}, {{short|swept|blunt|double-parted|arched} bangs|bangs pinned back|middle part, parted hair, forehead}, {medium breasts|small breasts|flat chest}, looking {ahead|to the side|at viewer}, {from side|from above|from below|}, {indoors|outdoors, {day|night|dawn|dusk|}}, {sidelighting|backlighting|}Note: Because some outfits are inconsistant and barely trained, I didn't put them in here. The main focus of the LoRA is the style.
~
Time of Day (light color, only for outdoors):
dawn | day | dusk | nightLight Direction (affect shading on character's face, can also put both in negative prompt to get front lighting):
sidelighting | backlightingShadow (more likely to put character under direct sunlight):
shadowShade (around character or in the shade):
shade
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