Updated: Jul 3, 2026
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bf16 SafeTensor
elbow_touch_challenge_anima_v3.safetensors
BF16, good balance • 16.51 MB
Verified: 3 days ago

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
260703 Anima Version
I recommend setting the Lora weight to around 0.7 and adjusting the tag weights accordingly. It is particularly sensitive to the intensity of 'elbows_together'.
Similar to the 'w arms' tag, but slightly different.
You can adjust the weight of the 'elbows_together' tag to change the distance between the elbows.

