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bf16 SafeTensor
Cosplayers-step00006000.safetensors
BF16, good balance • 88.05 MB
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Jul 20, 2026
Anima

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
This LoRA can be used to create various cosplayers.
The trigger is: 'A cosplayer photo of'
The dataset features 230 highly curated images built through a massive, multi-model/multi-step Anime2Real workflow. The sources for this WF were high-res cosplayer photography, anime screengrabs, and various artist illustrations. To keep things consistent, I even ran the actual photos through the same pipeline.
Because of this 'standardizing' step, I was able to do much deeper training without 'frying' the results, but keep in mind that it is intended to be a little bit overtrained.
This LoRA is just one stage of a much larger training project I’m currently deep into, but the results were interesting enough as-is that I figured I’d put it out there for you all to play with.
It is NOT intended to be "Maximum Realism" model , so if this is what you are looking for use it in something like the Photoflow WorkFlow (link below).
Enjoy :)

