Changelog – Medieval Fantasy Modular Collection V3.0
• Reworked the previous linear wildcard structure into a modular system.
• Added separate SFW and SemiNSFW clothing pools.
• Added Fixed and Free Random outfit variants.
• Added dedicated outfit categories for:
- Peasant
- Noble
- Tavern
- Herbalist
- Bard
- Travel
- Ceremonial
• Added separate modular base files for:
- Colors
- Materials
- Details
- Accessories
- Medieval Fantasy Theme
• Added a dedicated Theme module to strengthen the Medieval Fantasy clothing context without repeating the same tags in every outfit line.
• Added separate Scene and Lighting modules:
- Environment
- Atmosphere
- Fixed Time + Lighting combinations
- Free Lighting
• Time of day and lighting are linked in the Fixed Lighting module to avoid unrealistic combinations such as midday with moonlight.
• Fixed outfits keep important clothing elements together to preserve a coherent design.
• Free Random outfits use simpler base descriptions and allow more variation through the modular Color, Material, Detail and Accessory files.
• SFW and SemiNSFW outfits are kept completely separate so users can decide which clothing style they want to use.
• Cleaned and filtered tags to reduce unwanted prompt triggers and prompt drift.
• Ambiguous colors, materials and environment-related terms were avoided where possible.
• Quality and style prompts are intentionally not included, allowing users to use their own model-specific prefix or quality prompt.
IMPORTANT:
This wildcard uses nested modular wildcard calls.
Not every wildcard parser supports this type of structure correctly.
The collection was designed and tested with the Impact Pack Wildcard Parser in ComfyUI.
Your parser must support:
- Nested wildcard calls
- Wildcards inside other wildcards
- Comment-based activation/deactivation using #