Updated: Jul 31, 2026
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bf16 SafeTensor
Trapped_In_Slime_v3_epoch_20.safetensors
BF16, good balance • 217.87 MB
Verified: 15 days ago
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Jul 30, 2026

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License:
Illustrious LicenseA LoRA to create the effect of a character trapped inside a slime. Made by request.
Trained on various images found online and AI generated.
V2.0 uses a smaller, more focused dataset in an attempt to improve the overall effect.
V3.0 was made by request to create a rounder 'water bubble' effect rather than a blob of slime. Uses an even smaller dataset. After experimenting with different epochs and weights I recommend dropping the weight down to ~0.8 to reduce the style bleed.
