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Colorful Semi-realism blend
A different take on my average comic, highly linework influenced outputs.


2980 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
2K0 1 2 3 4 5 6 7 8 9K
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Quartz is a stylized anime-oriented merge designed for crisp, vibrant linework with a slight Skorbz influence baked directly into the model. It focuses on delivering punchy colors, glossy rendering, and expressive character features right from the first generation, even at low CFG.
Model Behavior
CFG Sweet Spot: 4 – 6
Steps: 30+ recommended
Schedulers: Optimized for dpmpp_3m_sde + Karras
Style Influence:
Skorbz LoRA baked in for sharper linework and a subtle graphic-novel crispness
Does not carry over the full western Skorbz style, resulting instead in a hybrid glossy/anime finish
Strengths:
High-clarity characters
Strong silhouette and contours
Clean, saturated colors
A balanced semi-toon aesthetic that plays well with fantasy, sci-fi, or stylized character designs
Recommended Workflow
Upscaler for reference images: 4xNomos2_otf_esrgan
Works exceptionally well with portraits, full-body character renders, and vibrant stylized compositions.
Theme
Named Quartz for its clarity, reflective surfaces, and sharp facets — a visual identity that fits the model’s punchy highlights and polished rendering style.

