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WAKFU / DOFUS - Ankama Anime & Illustration style [KREA2/ANIMA/CHROMA]

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bf16 SafeTensor

ANIMA_Wakfu_Dofus_Ankama Anime & Illustration style.safetensors

BF16, good balance • 87.69 MB

Verified:

Type
LoRA
Stats

321

1.4K

1.4K

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Reviews
Published

Jul 3, 2026

Base Model

Anima

Training
Steps: 2,100
Usage Tips
Strength: 1
Hash
AutoV2
A7E81FC71A
Trigger Words
ankama style
default creator card background decoration
Followers - 298

298

Likes - 697

697

Downloads - 8261

8.3K

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Anima Turbo_2026-07-03 04-09__00004_.png

WAKFU / DOFUS - Ankama anime & Illustration

Style LORA for CHROMA/ANIMA/KREA2

The LoRa does not know any concept, character or class from the universe, it will only helps with the cartoon style.

Please share your creations with this LoRA!

KREA 2 VERSION :

2 epochs availables 12 (recommended) and 20 (overtrained). All sample images are from epoch 12 - except the cat.

ANIMA VERSION RECOMMENDED SETTINGS:

  • dpmpp_2m_sde_heun_gpu / Linear quadratic
    else: er_sde/simple

  • Turbo LoRA 12steps 1cfg

CHROMA VERSION RECOMMENDED SETTINGS:
Euler/Beta; LoRA Strenght: [0.5-1]
This Chroma LoRa is overtrained but gave the best results for me. However, depending on the settings and res, horizontal lines artefact may appear (with res_ /multisteps); or incorrect anatomy. In that case, using Euler made the lines disappears, and reducing strenght/increasing steps helps fix anatomy.