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The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Morrigan, witch of the wilds, from the Dragon Age Origins Sacred Ashes Trailer.
Tried to capture her look and outfit from the trailer which was pretty different from the in game look.
Anima:
Changed the data-set a bit to work better with Anima and handle lora stacking better. I find its generally better to describe the characters appearance and outfit even though they were not explicitly tagged in the data set. I find this is especially important to do this when lora stacking .
Default Look: damorrigan a fair skinned woman with yellow eyes and black hair in an updo. She is wearing sacred ashes robes consisting of blue feather, jewelry, purple top, black sleeves, black skirt and pants.
Illustrious:
Default look: damorrigan, sacred ashes robes
I use a hi-res fix or face detailer on the output images
For a trip down memory lane...

