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Yoneyama Mai Style (米山 舞)

Updated: May 9, 2024

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1 variant available

bf16 SafeTensor

BF16, good balance (pruned) • 3.97 GB

Verified:

Type

Checkpoint Trained

Stats

109

Reviews

Published

Nov 15, 2023

Base Model

SD 1.5

Hash

AutoV2
33A1926123

Trigger Words

yoneyama mai
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OneRing

Style of Yoneyama Mai

P.P.S. new model ogipote (2.5D) and ogipote (2.5D)_v2.0 on Boosty

A more extensive style of Yoneyama Mai, almost all of the author's works are taken as a basis, respectively, the style is not "the same", the artist paints very variously. There are some problems: It observes anatomy somewhat worse than my best models, this is due to the complex anatomy in the artist's art, in the future I think I know how to fix it and I will solve it.

VAE is embedded

negative promts: (worst quality, low quality, extra digits:1.4) or (worst quality, low quality:1.4)

Eta noise seed delta 31337 (if you want to repeat the art)

Trigger Words (prompts):

  • yoneyama mai

    almost all the art is made on a hires fix with the following settings: upscale by 2, Denoising strength 0.57 - 0.6, upscaler latent (neares-exact), the original resolution is 512x768 or 576x832, or 640x960

    CFG Scale - 5 (it's very important guys, I noticed many people use 7 by default, they don't need it, since vae is built in, then on 5 the image turns out juicy, no more is needed. In addition, the hands and proportions are obtained better by 5 and the characters do not look like "overcooked chickens")

    Please post your work with or without comments, it will help me improve. Thanks!

    If you like my work, click on the heart above, I will be pleased :3