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Guild Wars 2 style asura (beta 2)

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1 variant available

SafeTensor

217.88 MB

Verified:

Type
LoRA
Stats

100

67

54

Reviews
Published

Oct 4, 2025

Base Model

Illustrious

Training
Steps: 1,115
Epochs: 20
Usage Tips
Clip Skip: 1
Hash
AutoV2
CD3A0C9D26
Trigger Words
asura
gw2_style
default creator card background decoration
Followers - 12

12

Likes - 24

24

Created on Civitai

Asura_rockstar.png

A re-attempt at creating a game-accurate Asura, re-using a prior dataset but removing OC-specfic tags. It's... better, but still not where I want it to be. Making it public for archival purposes.

This Lora has a larger number of trained asuran hairstyles - although not all of them from the game, as taking screen caps using different hair styles and colors takes a really long time. My next attempt will include even more hair styles.

The hardest part of an asura to generate is their feet - I'm thinking I need to create a full reference for asura feet in my next attempt. I did use the tag asura_feet which admittedly helps, sometimes.

Trigger words: asura, gw2_style


helpful tags: four clawed fingers, three clawed toes, long pointed ears


I recommend specifying aesthetic choices such as hair color/style, eye color, skin color, clothing, etc.

For skin color, I tended to train around greyscale to brown. Additional descriptors such as mottled skin or skin markings or two-tone skin add additional detail. Granted, that bit is pretty much ripped directly from Asura (Guild Wars) by Multimala.

Poses are very lack-luster - I was only able to capture so many poses in game, and the result is that most poses are just... the model standing there. I have some ideas for how to add more poses in later versions, but any LORA that alters pose without altering the art style should work fine.

I tend to be lazy playing with strength values. For now, I recommend using a strength of 1, unless pairing it with Asura (Guild Wars) by Multimala. Seriously, Multimala's Lora is still the better option, so make sure to check it out!