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Type

Wildcards

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96

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Published

Sep 11, 2025

Base Model

SDXL 1.0

Hash

AutoV2
A6F6FB3DFF

Trigger Words

____COPS_0.3.3.1.4.0_BP-HAIR-MASTER-MALE-SFW____
____COPS_0.3.1.1_BP-HAIR-STYLE-EFFECTS-UNISEX-SFW_v01____
____COPS_0.3.3.1.4.4_BP-MALE-HAIRSTYLE-SFW____
____COPS_0.3.3.1.4.5_BP-MALE-FACIAL-HAIR-SFW____
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Quao's Avatar

Quao

The Loom – SFW Male Hair & Coiffure (v1.2 Refactored)

Description Text

⚠️ IMPORTANT UPDATE NOTICE:
This is the FINAL standalone update for the Male Hair module.
Moving forward, I consider this module "Feature Complete." Future maintenance or necessary updates will only occur within my main project: "The Loom – Modular Prompt Engine (All-in-One Edition)". If you want the latest integrated experience in the future, please use the All-in-One edition.


Not Just Keywords – A Prompt Builder

I want to be clear: This is not just a random collection of loose terms.
Most wildcard packs give you a "word salad" (e.g., blonde, curly, short). I designed The Loom to construct coherent prompt texts and grammatical sentences.

By using advanced Blueprints, I attempt to generate natural language descriptions. This approach helps modern models (especially SDXL and Flux) better understand the relationship between the hair, the texture, and the color, resulting in higher fidelity images with less "attribute bleeding."

Output Example (What the prompt actually looks like):
Instead of sending: (short hair:1.2), blonde, messy, beard...
My system generates:

"with a short hairstyle, such as a textured crew cut, whose hair has a dirty blonde color and a messy, windblown condition."

OR

"a modern skin fade, styled with a razor-sharp hard part, paired with a heavy stubble."


About This Module

Welcome to the Refactored Loom.
I have completely overhauled the internal structure of the Male Hair & Coiffure module. I decided to get rid of the confusing number-based filenames (e.g., 1.2.8.1...) in favor of a "Clean Code" architecture. Everything now uses human-readable filenames and improved logic.

Just as a coiffeur styles hair into an art form that complements the face, I designed this module to weave an intricate coiffure that completes your character's visage.

What’s New in v1.2?

  1. Total Code Refactor:

    • I renamed all files logically (e.g., __COPS_Male_bp_Hair_Master__).

    • I removed statistical redundancies (Smart filtering ensures that specific styles like "Fades" or "Buns" don't dominate every generation).

  2. New Content: "Age & Edge"

    • Balding & Aging: I added realistic options for receding hairlines, thinning hair, and baldness to allow for more diverse, mature characters.

    • Barbershop Details: I included specific "Cuts" (razor lines, hard parts, geometric designs) for sharp, modern styles.

  3. Enhanced Logic:

    • As mentioned above, the Blueprints now construct prompts using natural sentence flow rather than just comma-separated tags.

How to Use (New Syntax)

Installation:
Please delete the old COPS_1.2.8... hair files to avoid clutter and conflicts. Copy the new files into your \ComfyUI\wildcards folder.

A) The Master Generator (One-Click)
Generates a fully detailed hair and beard description text, randomized intelligently across all styles (Natural, Cultural, Fantasy, or Aged).

__COPS_Male_bp_Hair_Master__

B) Manual Control (Selectors)
If you want to build your own prompt structure but keep the variety:

  • Hairstyle only: __COPS_Male_bp_Hair_StyleSelector__

  • Beard only: __COPS_Male_bp_Beard_Selector__

  • Specific Lengths: __COPS_Male_wc_Hair_Short__ / __COPS_Male_wc_Hair_Long__

  • New "Cuts" Detail: __COPS_Male_wc_Hair_Cuts__

Integration

While this is a standalone module, I designed it to fit perfectly into the "Visage" or "Body" slots of your existing Loom workflow.

The Loom gives you both structure and creative freedom – so every portrait feels alive and every character tells a story.


Compatibility: Standard Wildcard managers / Dynamic Prompts in ComfyUI or A1111.
Content Warning: This tool is intended for the creation of SFW characters only.