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Gon Freecss, Gon-San - Hunter X Hunter (ゴンさん)

299

Updated: Jul 9, 2026

charactergongon-san

Download

1 variant available

bf16 SafeTensor

gon_san_anima_v2.safetensors

BF16, good balance • 43.85 MB

Verified:

Type

LoRA

Stats

29

0

Reviews

Published

Jul 9, 2026

Base Model

Anima

Hash

AutoV2
EF13172278

Trigger Words

gon_san, male focus, muscular male, black hair, tall hair, absurdly long hair, white tank top, green shorts, belt, brown eyes, emotionless, empty eyes, shaded face,
default creator card background decoration
Followers - 1167

1.2K

Likes - 4969

5K

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

260709 Anima Version

The learning tags are the same as the SDXL version, but pose-related tags do not work well. (This is especially true when using the turbo version.)


Trigger : gon_san, male focus, muscular male, black hair, tall hair, absurdly long hair, brown eyes, empty eyes,

Default outfit : tank top, green shorts, aura,

(optional) this_way_pose, side view - Create the famous Mr. Gon appearance pose.

(optional) jajanken_pose - It's not perfect, but it creates a crouching posture.

Increasing the weight of "absurdly long hair, tall hair" will cause the hair to appear straight and out of the screen. Conversely, increasing the weight of "floating hair" will cause it to sway back and forth with some fluidity.