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Back to the Dawn Styles & Chars

521

Updated: Jul 29, 2025

stylepixel artfoxanthrofurrymale

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SafeTensor

109.15 MB

Verified:

Type

LoRA

Stats

67

521

545

Reviews

Published

Jul 26, 2025

Base Model

NoobAI

Hash

AutoV2
5EAC6D1F1D

Trigger Words

official art
pixel \(artwork\)
hd pixels
thomas fox
bob black panther

This is mainly a style lora for Back to the Dawn official arts and pixel arts. But it can also do some major characters from game. Back to the Dawn is a prison breaking + crpg genre game, setting in a world full of anthros, where you play as a falsely accused journalist or a undercover agent/cop. It has stylized pixel arts and HD2D scenes.

Trained and tested on NoobAI-XL Eps 1.1.

Base Prompt format: {art style tag}, {character tag|species}, anthro, solo, {gender tag}, ...

Artwork Style Tags

  • official art: the style of the game's steam cover art.

  • pxiel \(artwork\): the escape ending pixel art. If it generates sprite size character/composition, try view point tags such as half-length portrait, or img2img with high noise on a non-pixel generation of good composition.

Other Style Tags

  • Single sprite: hd pixels, sprite, white background, generate at 1024×1024.

  • Sprite sequence: hd pixels, sprite, sequence, multiple {poses|angles}, white background, generate at 1024×1024. There is randomness in sprite size because different species in the game have different heights.

  • In-game 2D scene: hd pixels, this style is weaken by sprites. Better up the lora strength, avoid background tags associated with deep scenery and depict floor/wall/furniture by tags.

  • In-game HD2D scene: hd pixels, 3d background.

  • Semi-realism: photorealism, learned from a few official fursuit photo. However, noob itself is bad at realism so don't expect much realism. If your subjects is usually depicted in very toony/anime style, the result might be strange. It's suggested to upweight this tag by 1.2 and delay this tag for 10%~20% steps with prompt editing.

Here are how each style generalize on characters from other series (legoshi from Beastars for example):

Character Tags

There are lots of characters in the game and only a few are brought into the dataset. Our two protagonists (Thomas and Bob) has clear non-pixel official art, while the others only have pixel sprites. The lora can generalize what other trained sprite-only characters look like to some extent.

Here are character tags in dataset:

  • thomas fox

  • bob black panther, add athletic male if needed

    • causal attire: black jacket, red shirt, jeans

  • angelo wolf

    • canon attire: trilby \(hat\), white collared shirt, green vest, grey pants, black shoes

  • bruce mastiff, add musclegut if needed, wears police uniform, police hat

  • billy bull terrier, wears police uniform, police hat

  • chris lynx

  • crunchy crocodile, add muscular male if needed, he always has his towel around neck

  • fenni wolf

  • maggie white ferret

  • beth poodle

  • john tiger, add muscular male if needed

  • valdimir polar bear, wears white framed eyewear, semi-rimless eyewear, has arm scar

  • reed red panda, a little too young in dataset, wears glasses

  • whitey rabbit

  • nood raccon, his name is noodle but I have to avoid confusing with the actual food

  • wesley cheetah

    • canon attire: red jacket, purple shirt, rolled up sleeves, grey pants, black boots

For prisoner uniforms in game: {red|orange|blue} prison uniform

Tips

  • Negatives: worst quality, abstract background

  • When using pixel \(artwor\), putting sprite in negative will give smoother shading and less pure colors.

  • The pixel arts in training data are mostly "8 physical pixels = 1 logic pixel". Downscale generated image by 8 to get a pixel perfect version.