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Iroha Nijiue ( Danganronpa )

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1 variant available

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217.88 MB

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Type
LoRA
Stats

199

Reviews
Published

Jul 12, 2025

Base Model

Illustrious

Training
Steps: 615
Epochs: 12
Usage Tips
Clip Skip: 1
Hash
AutoV2
3C24211DFC
Trigger Words
danganronpa_(series), danganronpa_another, danganronpa_another:_another_despair_academy, super_danganronpa_another_2, nijiue_iroha, front_ponytail, very_long_hair, brown_hair, teal_eyes, blunt_bangs, long_sleeves, shirt, brown_skirt, plaid_capelet, brown_capelet, plaid_clothes, plaid_hat, brown_hat, beret, hair_ornament, green_bow, hair_bow, kneehighs, socks, striped_clothes, tan_shoes, skirt,vest, black_vest,socks, striped_socks, yellow_socks, green_socks
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Created on Civitai

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A basic tag-based illustrious lora for Iroha Nijiue from the Danganronpa fan game Danganronpa Another 2. You should be able to switch between the standard look and a flatter style more similar to her in-game sprite with a tag of: danganronpa_another_sprite_style

In-game she's typically holding her sketchbook. You can recreate that with these tags: holding, book, sketchbook. Or you can also add book_behind_back to that. Or in anima using natural language like "she's holding her sketchbook in one hand."

In genral the anima version works best with narrative style prompts but should work with tags as well. Or a combination of both. While the Illustrious version works best with tags but should have some level of support for narrative style prompts.

Iroha's front tied hair can be a little finicky in the anima version. Try to make sure that you include "Her hair is bound in front with a single green ribbon to create a front ponytail. " in prompts for the anima lora. Adding extra style loras, in particular, tend to make the front tied hair more unreliable. If that happens try reducing the strength of the style lora a bit.

Iroha and the rest of the Danganronpa Another characters are a work in progress for me. I'm trying to figure out a good balance with limited art resources and style. Mainly by trying to let a little of the style from mainline games and Danganronpa anime adaptations bleed in. But I'm thinking of trying to go for a second step of using that for synthetic training material.