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FinalCut (Pony)

Updated: Aug 13, 2025

base modelsdxlrealisticpony4kfp32

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1 variant available

bf16 SafeTensor

FinalCut_V101.safetensors

BF16, good balance • 6.46 GB

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Type
Checkpoint Trained
Stats

1,744

9.2K

Generation License Fee

1 / 10 images

Reviews
Published

Jun 11, 2025

Base Model

Pony

Training
Steps: 60,000
Epochs: 10
Hash
AutoV2
E9C72971F1
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Reactions - 65300

65.3K

Downloads - 608763

608.8K

Generations - 4948318

4.9M

SDXL Training Contest Participant
ComfyUI_00010_.png

Pony FinalCut

Note this model is intended to be run at far higher resolutions then currently offered onsite. Consider petitioning @theally or @chipshajen or @Cosmic_Crafter (Or @Justin if your feeling lucky) to add support for such - Maybe they could "steal" from TensorArt for once.

Or maybe ask they didn't make high rez images look like garbage without clicking them three times. The perfectly sharp and single pixel hair at 3k has been thousands of hours of work.

  • Forge/Auto1111: set COMMANDLINE_ARGS= --unet-in-bf16 --vae-in-fp32 --clip-in-fp32 --cuda-malloc

  • Comfy: cmd /k python main.py --fp32-text-enc --fp32-vae --bf16-unet --use-flash-attention

This model took over 120KwH of energy to train. Not including the 50KwH used to train the CLIP models.


Note: Auto1111/Forge has an issue with stored BF16 VAE in V1.1 BF16 if not using the FP32 VAE command