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SDXL and FLUX World Morph Liquid Metal-CFH

191

Updated: Dec 12, 2024

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36.63 MB

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Type
LoRA
Stats

78

20

100

Generation

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Reviews
Published

Dec 5, 2024

Base Model

Flux.1 D

Training
Steps: 3,600
Epochs: 20
Usage Tips
Clip Skip: 1
Strength: 2.3
Hash
AutoV2
E86DEB71CF
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Downloads - 74013

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Generations - 193217

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Old Timer

Created on Civitai

The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.

IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

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Version 2:

Version 2 was trained on more images and a different captioning. It seems to follow prompts better and has better colors. Please try and let me know what you think. If you can post sample images that would be great also.

This model, trained on a custom dataset of molten, drippy liquid metal textures, applies a surreal and futuristic aesthetic to any subject or scene. It transforms objects, environments into creations that appear crafted from reflective, molten metal with cascading droplet-like patterns. The resulting images blend vibrant color schemes with heavy, metallic textures, creating a distinctive style that emphasizes fluidity, otherworldly beauty, and a unique interplay between organic and industrial elements. Perfect for conceptual art, sci-fi themes, or surreal visual experiments.

Version 1:

First attempt at a world morph. You can try adding to the prompts made of liquid metal, dripping metal to push it along.

I have set the it to run between 1.5 and 3. I'm hoping to retrain it to be more responsive at lower strengths.

I'm going to be making a version 2 soon with a different approach, let's see how it goes.