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Generation data

Prompt

Civitai Generator
txt2img
Mode: Pixel Art, 16-bit Console, Sega Mega Drive, Shining Force, Overhead Tactical RPG Gameplay Era: Medieval-inspired Fantasy Theme: High Fantasy, Tactical Combat Fashion: Medieval-inspired Armour, Fantasy Mage Clothing Additional Tags: Crisp square pixels, hard sprite outlines, repeating brown floor tiles, saturated blue and gold interface panels, limited colour ramps Prompt: Scene: A top-down target-selection screen in a ruined fortress battlefield, with the game viewport surrounded by broad black margins. Environment and objects: The playable area contains dense horizontal brown brick-like ground tiles. A jagged black chasm cuts into the left and lower-left edges, with pale stone fragments along its rim. A grey-purple stone structure and dark masonry covered in green vines occupy the right side; a strip of green ground and rounded trees lies beyond the structure. Subjects and actions: Several green armoured goblin sprites occupy the upper and middle battlefield, including two near the upper edge and three in the middle-right cluster. A white rectangular cursor encloses the right-hand goblin in the middle cluster. A grey-armoured figure stands below-left of the cursor. A green-cloaked figure with reddish hair stands to its lower-right, with additional small allied sprites below. Spatial relationships: The cursor sits directly above the central dark-red target tiles; the target area occupies the middle-right ground. The chasm is left of the characters, and the vine-covered stone structure is to their right. Interface and text: The upper-left panel reads "Land Effect" and "0%". The upper-right panel shows "Tao L1", "HP 10/10", and "MP 7/7". The lower-right enemy panel shows "Goblin", "HP 12/12", and "MP 0/0".

Other metadata

cfgScale:2.5
steps:25
sampler:er_sde
seed:1
width:1024
height:1024

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