Generation data
Resources used
- Checkpoint
FL2VA INT8 Pruned
DMAD_4step_full
Prompt
External Generator
integrated_multimodal_description: [Shot 1] 00:00.000–00:06.000. Cinematic horror, a single locked-off shot from close behind a night security guard's shoulder in a cramped, dark security booth, the only light coming from a wall of small CRT monitors showing grainy black-and-white CCTV feeds with scan lines, blooming whites, and white timestamps in the corners. From the first frame: the middle-aged guard in a navy uniform shirt sits slumped in his chair, a styrofoam coffee cup in his hand, while on the centre monitor, in an empty office corridor, a tall, impossibly thin figure stands directly beneath the CCTV camera with its long neck bent back, its head tilted up toward the lens. Its head is smooth and featureless, with no eyes, no nose, no mouth, glowing faintly white in the footage. The guard hasn't noticed. At 00:01.200 the figure vanishes from the centre monitor and appears on the next screen, standing in a stairwell, closer to the camera. At 00:02.200 it appears on a third monitor, labelled as the hallway outside the security booth door, standing right against the door. At 00:02.800 the guard's handheld radio crackles on the desk. The coworker with a friendly, casual voice (S1) says through the radio: <d>[English] Hey Frank, it's Dave. I'm out front. Can you buzz me in?</d> On the front entrance monitor, the doorway is empty. At 00:04.300 the bottom-right monitor, showing the security booth itself from a ceiling camera, reveals the guard at his desk and the featureless figure standing directly behind his chair, bent over him, exactly where the camera is. At 00:05.000 the figure on that monitor raises one long finger and presses it to the blank place where its lips should be. At 00:05.500 every monitor breaks into rolling static at once.
overall_soundscape: The low electrical hum of the CRT monitors and a faint ventilation drone. The guard's slow breathing and a creak of his chair. A soft crackle of radio static at 00:02.800 and the friendly voice through the small speaker, then dead silence. A barely audible creak of floor right behind the camera at 00:04.300, and a sudden roar of static from every monitor at 00:05.500.
non_diegetic_music: None.
Other metadata
cfgScale:1
steps:8
seed:708017298616588
Discussion

