Generation data
COPY ALL
Prompt
External Generator
pixelcore style, An isometric three-quarter overhead view of a small medieval tavern interior, the floor visible as a grid of weathered wood-plank tiles. A hooded figure in a dark green cloak sits alone at a small wooden table in the center of the room, a steaming bowl of stew and a glowing green potion in a small vial in front of them. The walls are dark stained timber with stone foundations. A roaring fire burns in a stone hearth on the back wall, casting warm orange-red light across the floor tiles. Wooden barrels and stacked crates occupy the corners. Multiple small candle-flames in iron sconces along the walls glow in saturated yellow-orange points. Scattered gold coins on the table catch the firelight.In the upper left corner, a HUD shows a red health bar above a blue mana bar with a small heart icon. In the upper right corner, a small minimap as a simple top-down outline. In the lower right corner, a small gold coin icon with a number. the character's face is featureless, blank
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