image (10).png

Generation data

Resources used

Prompt

External Generator
txt2img + Hi-Res
very awa, year 2024, year 2025, newest, source_anime, absurdres, (high resolution:1.1), (intricate details:1.1), BREAK, (high detail:1.2), (sharp focus:1.1), intricate details, fine textures, crisp edges, refined rendering, enhanced clarity, detailed skin texture, detailed eyes, detailed hair strands, dragon, (western dragon:1.2), scales, wings, horns, fire breath optional, massive creature, reptilian, dragon portrait, fantasy dragon, dragon lair, (cave with gold hoard:1.2), scattered treasure, dragon bones, glowing crystals, enormous cavern, fantasy dungeon, treasure pile, (campfire light:1.2), warm orange glow, fire illumination, flickering flames, warm shadows, rustic fire light, campsite lighting, (floating embers:1.3), fire embers rising, burning sparks in air, glowing ember particles, campfire embers, fire sparks floating upward, (dark fantasy anime:1.2), dramatic anime with dark themes, berserk-style art, detailed dark rendering, intense anime, mature dark anime, (dark fantasy:1.2), grimdark, morally grey, brutal fantasy world, dark medieval, blood and iron, grim realism in fantasy setting

Negative prompt

worst aesthetic, bad aesthetic, lowres, year 2020, year 2021, year 2022, (bad anatomy:1.3), (bad hands:1.4), (extra fingers:1.5), (fused fingers:1.5), (missing fingers:1.5), (extra limbs:1.5), (malformed limbs:1.4), (bad proportions:1.3), (deformed:1.4), blurry, jpeg artifacts, text, watermark, signature, black and white, grayscale, monochrome, desaturated, out of focus, low detail, flat shading, low resolution, pixelated, muddy colors, washed out, noise, compression artifacts, humanoid, human, chibi, cartoon, anthropomorphic, bad anatomy, bad hands, extra fingers, extra limbs, low quality, cold, clinical, rain, water, snow, cheerful, bright

Other metadata

cfgScale:3
steps:35
sampler:Euler
seed:4035564579
latent_modifier_enabled:True
latent_modifier_affect_uncond:None
latent_modifier_combat_method:subtract
latent_modifier_tonemap_method:reinhard
latent_modifier_rescale_cfg_phi:0.7
latent_modifier_combat_cfg_drift:0
latent_modifier_extra_noise_type:gaussian
latent_modifier_sharpness_method:anisotropic
latent_modifier_spectral_mod_mode:hard_clamp
latent_modifier_divisive_norm_size:127
latent_modifier_extra_noise_method:add
latent_modifier_tonemap_multiplier:0
latent_modifier_tonemap_percentile:100
latent_modifier_contrast_multiplier:0
latent_modifier_extra_noise_lowpass:100
latent_modifier_dyn_cfg_augmentation:None
latent_modifier_sharpness_multiplier:0
latent_modifier_extra_noise_multiplier:0
latent_modifier_spectral_mod_multiplier:0
latent_modifier_spectral_mod_percentile:5
latent_modifier_divisive_norm_multiplier:0

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